My name is Kevin, 24 years of age and I’m currently located in Sweden. The most recent project i have been working on is titled OverDose developed by a group called Team Blur Games. I am the lead game programmer and is responsible for designing mechanics such as weapons, artificial intelligence, heads-up display elements, gameplay rules, engine tools, entities etc..
I started my journey as a programmer at around age 14 where i dove right into the popuplar Quake 2 modding scene at the time where i worked on various projects until i finally landed on one of my favorites called Quake II: Evolved.
Besides programming games, i have also worked on websites, databases, Windows applications, platform ports, Google Maps API.